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Remnant

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Build and equip defensive buildings to help the remaining humans survive the zombies that come at night.

Concept: Adam Shook; Lead Artist: Tommy Truong, Elka Cahn; Lead Programmer: Adam Shook; Programmers: Matthew Fioravante, Paul Guseman, Jan Zheng; Artists: Joel Bowers, Justin Wineke
Senior Game Project 2009

Emergent Gamebryo game engine, Audiokinetic WWise audio, ScaleForm GFx/Flash GUI, Maya

 


2007 University of Maryland, Baltimore County 1000 Hilltop Circle, Baltimore, MD 21250 email questions/comments